«Vom Pendel zum Pixel» – Mythen zwischen Zeit und Spiel

«Vom Pendel zum Pixel» – Mythen zwischen Zeit und Spiel

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What is time, and how do people try to grasp it? The new exhibition brings together two worlds that, at first glance, seem to have little in common: mechanical pendulum clocks and early video games. Both are attempts to make time visible and tangible. The steady swing of a pendulum and the countdown in an old arcade game stem from the same need to experience repetition as a form of order. Early titles like “Jupiter Lander” or “The Sentinel” tell exactly that story: the attempt to conquer time, space, and systems—only in digital form. Mythological narratives join this exploration. Over the centuries, they have interpreted time, fate, and transformation—as seen, for example, in the figure of Chronos, who only later became the familiar symbol of time. This way of thinking extends into today’s gaming worlds, particularly where transformation itself becomes a core gameplay mechanic. Historical clocks stand alongside consoles that continue their story in their own way. A tour that shows just how close pendulums and pixels actually are. Note: This text was translated by machine translation software and not by a human translator. It may contain translation errors.

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